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#pragma once
#include <erebos/identity.h>
#include <erebos/message.h>
#include <erebos/storage.h>
#include <erebos/time.h>
#include <mutex>
#include <vector>
namespace chrono = std::chrono;
using chrono::system_clock;
using std::mutex;
using std::optional;
using std::string;
using std::vector;
namespace erebos {
struct DirectMessageData
{
static DirectMessageData load(const Ref &);
Ref store(const Storage &) const;
vector<Stored<DirectMessageData>> prev;
optional<Identity> from;
optional<ZonedTime> time;
optional<string> text;
};
struct DirectMessage::Priv
{
Stored<DirectMessageData> data;
};
struct DirectMessageThread::Priv
{
const Identity peer;
const vector<Stored<DirectMessageData>> head;
static DirectMessageThread getThreadLocked(const Identity & peer);
static DirectMessageThread updateThreadLocked(const Identity & peer,
vector<Stored<DirectMessageData>> && head);
};
struct DirectMessageThread::Iterator::Priv
{
optional<DirectMessage> current;
vector<Stored<DirectMessageData>> next;
};
struct DirectMessageService::Priv
{
static vector<ThreadWatcher> watchers;
static mutex watcherLock;
};
}
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