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#pragma once
#include <erebos/state.h>
#include <erebos/uuid.h>
#include <memory>
namespace erebos {
class Service
{
public:
Service();
virtual ~Service();
class Context
{
public:
struct Priv;
Context(Priv *);
Priv & priv();
const class Ref & ref() const;
const class Peer & peer() const;
const Stored<LocalState> & local() const;
void local(const LocalState &);
void afterCommit(function<void()>);
void runAfterCommitHooks() const;
private:
std::unique_ptr<Priv> p;
};
virtual UUID uuid() const = 0;
virtual void handle(Context &) = 0;
virtual void serverStarted(const class Server &);
};
}
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