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#pragma once
#include <erebos/service.h>
#include <erebos/state.h>
#include <erebos/storage.h>
#include <optional>
#include <mutex>
#include <vector>
namespace erebos {
using std::vector;
class SyncService : public Service
{
public:
SyncService(Config &&, const Server &);
virtual ~SyncService();
UUID uuid() const override;
void handle(Context &) override;
private:
void peerWatcher(size_t, const class Peer *);
void localStateWatcher(const vector<Ref> &);
const Server & server;
Watched<vector<Ref>> watchedLocal;
};
}
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